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Showing posts with the label UUEX

Swallow - My next game

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Guide the fireball (orange block) to the hole (blue block). Simple! Download the project here (5.2.1f1 and above). It uses the UUEX framework mentioned in the previous post.

A framework on top of the Unity 5 UI system - UUEX v1.0

After a long shot at this, I finally feel I am ready to ship the first cut of this sucker. It's a framework built on top of the UGUI system. I spent a lot of time building a framework on top of NGUI, but with new revisions and fixes, we always ended up doing a lot of patch work. End result.. bloated code. And then came UGUI, which was more or less similar to NGUI, but without the crazy gizmos, editor scripts and what not. It just seemed much slimmer, cleaner and nicer than NGUI. So, I decided to write a framework around it. The framework glues all the elements of UGUI nicely. You don't have to be worried about Canvas, Graphic, MaskableGraphic etc. What is available to you is, SetVisibility, SetTexture, SetSprite which is more neater and friendly. Download the zip and explore it. Let me know what you think. Download UUEX 1.0